COD Modern Warfare 2 en iyi performans ayarları
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COD en iyi grafik ve performans dengesini sağlamak için oyunların genel olarak en çok tercih ettiği ayarları sizler için sıraladık:
Display(Grafik) Ayarları
Display Mode: Fullscreen Exclusive
Display Adapter: Harici ekran kartını seçin.
Screen Refresh İster monitör HZ ister sınırsız yapın.
Dynamic Resolution: Off
Aspect Ratio: Automatic
V-Sync (Gameplay): Off
V-Sync (Menus): Off
Custom Frame Rate Limit: Custom
Gameplay Custom Frame Rate Limit: 60 for 60Hz, 143 for 144Hz, 239 for 240Hz
Menu Custom Frame Rate Limit: 60
Out of Focus Custom Frame Rate Limit: 30
Focused Mode: On (Widescreen kullanıyorsanız açın.)
High Dynamic Range (HDR): OffQuality(Kalite) Ayarları:
Quality
Quality Presets: Custom
Render Resolution: 100
Upscaling / Sharpening: NVIDIA DLSS / AMD FSR 1.0
NVIDIA DLSS Preset: Quality / AMD FSR 1.0 Preset: Ultra Quality
NVIDIA DLSS Sharpness: 60
Anti-Aliasing: Greyed out if using DLSS / Filmic SMAA T2X if using FSR
Anti-Aliasing Quality: Greyed out if using DLSS / Ultra Quality if using FSR
Video Memory Scale: 85
Texture Resolution: Normal
Texture Filter Anisotropic: High
Nearby Level of Detail: Low
Distant Level of Detail: Low
Clutter Draw Distance: Short
Particle Quality: Low
Particle Quality Level: High
Bullet Impact & Sprays: Off
Shader Quality: High
Tessellation: All
Terrain Memory: Min
On-Demand Texture Streaming: On
Allocated Texture Cache Size: 32
Enable Download Limits: Off
Streaming Quality: Normal
Volumetric Quality: Low
Deferred Physics Quality: High
Water Caustics: On
Shadow Map Resolution: Normal
Screen Space Shadows: Off
Spot Shadow Quality: High
Cache Spot Shadows: On
Spot Cache: Medium
Particle Lighting: High
Ambient Occlusion: Off
Screen Space Reflections: Off
Static Reflection Quality: High
Weather Grid Volumes: Ultra
Nvidia Reflex Low Latency: On + Boost
Depth of Field: Off
World Motion Blur: Off
Weapon Motion Blur: On
Film Grain: 0.05View
Field of View (FOV): 105
ADS Field of View: Affected
Weapon Field of View: Default
Vehicle Field of View: Default
1st Person Camera Movement: Default
3rd Person Camera Movement: Default